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PosC++ Builder/함수 2018. 12. 6. 22:14
#Pos//지정한 문자열이 포함되어 있는 위치를 반환System.UnicodeString.PosUp to Parent: UnicodeStringC++int Pos(const UnicodeString& subStr) const _ALWAYS_INLINE { PropertiesTypeVisibilitySourceUnitParentfunctionpublicustring.hSystemUnicodeStringDescriptionReturns character index at which specified substring begins.Pos returns the character index in the UnicodeString instance at which the substring subStr begins, wh..
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DeleteC++ Builder/함수 2018. 12. 6. 22:09
#Delete//원하는 위치의 문자열을 원하는 길이만큼 제거System.UnicodeString.DeleteUp to Parent: UnicodeStringC++UnicodeString& Delete(int index, int count) _ALWAYS_INLINE { PropertiesTypeVisibilitySourceUnitParentfunctionpublicustring.hSystemUnicodeStringDescriptionRemoves a specified number of characters from the string.Delete modifies the UnicodeString object to remove count characters from the string beginning wit..
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InsertC++ Builder/함수 2018. 12. 6. 22:08
#Insert//지정한 위치에 새로운 문자열을 삽입.System.UnicodeString.InsertUp to Parent: UnicodeStringC++UnicodeString& Insert(const UnicodeString& str, int index) _ALWAYS_INLINE { PropertiesTypeVisibilitySourceUnitParentfunctionpublicustring.hSystemUnicodeStringDescriptionInserts a specified string into UnicodeString.Insert inserts the string str into this UnicodeString object beginning at the position index, whe..
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LengthC++ Builder/함수 2018. 12. 6. 22:08
#Length// 문자열의 길이를 반환System.UnicodeString.LengthUp to Parent: UnicodeStringC++__USTRING_INLINE int UnicodeString::Length() const PropertiesTypeVisibilitySourceUnitParentfunctionpublicustring.hSystemUnicodeStringDescriptionReturns the length, in characters, of UnicodeString.Length returns the number of characters (not necessarily bytes) in a UnicodeString object. ex) {UnicodeString TestString = “..